Animation / Technical Animator -Talent Pool (EU)
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity:
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles . By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability . As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.
How We Keep You Engaged:
We believe in maintaining strong relationships with our talent pool. As part of this community, you’ll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest.
Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps:
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Only resumes submitted in English will be considered.
Requirements
- A strong portfolio showcasing your animation and/or technical art skills.
- Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
- Solid understanding of animation principles and character rigging.
- Experience with game engines (e.g., Unity, Unreal Engine) and the ability to implement animations within those engines.
- Familiarity with technical art processes including shading, lighting, texturing, and optimization.
- Ability to collaborate effectively with cross-functional teams, providing creative solutions to artistic problems.
- Strong communication skills and a willingness to accept constructive feedback.
- Passion for the gaming industry and a keen interest in emerging technologies and trends.
- Flexibility to adapt to varying project demands and work within deadlines.
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